Skip to content

Dungeons

RPG features 8 handcrafted dungeons of increasing difficulty. Each dungeon has unique mobs, two rotating bosses, and quest objectives for Level XP rewards.

DungeonDifficultyBossesWarp
Jungle TempleEasySpider Boss, Pillager Boss/warp jungletemple
Pirate CaveEasyStray Boss, Husk Boss/warp piratecave
Eternal FortressMediumVindicator Boss, Hoglin Boss/warp eternalfortress
Underwater DeepMediumGuardian Boss, Drowned Boss/warp underwaterdeep
Ancient MirageMediumZombified Piglin Boss, Ravager Boss/warp ancientmirage
Lost LibraryHardCave Spider Boss, Evoker Boss/warp lostlibrary
Haunted MansionHardWarden Boss, Witch Boss/warp hauntedmansion
Lava ChambersImpossibleBlaze Boss, Wither Skeleton Boss/warp lavachambers

Defeating dungeon bosses earns you:

  • Level XP (scales with difficulty: 15 XP for Easy bosses up to 150 XP for Impossible)
  • Boss Crate Keys (one unique key per boss type, containing themed loot)
  • Dungeon Quest Completion (tracked via the dungeon quest menu)

Each dungeon has a quest menu (accessible via /dungeons) with objectives:

  • Boss Kill Quests — Defeat each boss for Level XP rewards
  • Mob Kill Quests — Kill increasing numbers of dungeon mobs (tiers from 100 to 5,000 kills)
  • Capture Quest — Complete the dungeon’s capture objective
DifficultyMob Kill XP RangeBoss Kill XPCapture XP
Easy5–5015–2520–30
Medium15–15035–7540–65
Hard50–250100–12580–100
Impossible100–300150125
CommandDescription
/dungeonsOpen the dungeon hub menu